A downloadable SRD

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Some time ago now, probably about a year, I wrote a game SRD in an airport. I did so to combine an idea I'd been having for a while with an idea that I had recently had. It was serviceable enough for what I wanted to flesh  out my original idea, but I had always meant to modify it. Well now I have, and changed the core mechanic, and the way the original flagship mechanic works. Why did I do this? Because I could, because I like these specific mechanical tweaks and wanted them written down for reference for a new game I want to write. And now you can use them too!


An Excerpt from the book to make something about it clear.


What this Document is

This SRD (System Reference Document) is a breakdown of several

mechanical systems that people may use to build their own games. It is here

to provide systems of play to allow for people to design games around their

own settings or ideas by providing a core dice system and some additional

add on systems for their own use.


What this Document is not

This is not a “Setting Agnostic Game”. While in theory you could just grab

everything in this SRD as is out of the box and slap a setting onto it, it would

work as a game per se, but it wouldn’t be well balanced or very fleshed out.

What is here is DNA and a few bones. Not flesh, and function or any kind of

balance. Take these tools, and use them to build your own parts for the

game you want to make

Published 4 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorOscar C. Tango
TagsGame Design, No AI, srd, Tabletop role-playing game

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Click download now to get access to the following files:

Attack Dice Engine 2e SRD.pdf 231 kB

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