Edits and Updates
Necropolis » Devlog
Quick update on some fixes after the most basic level of editing of just the Rule Index.
- Reorganized it to be a bit more structured in the order of information presented.
- Listed what stats are used for.
- Stated how I want Stealth to function. It's meant to mimic Dark Souls so yes I did the slow walking thing.
- Stated default health for a new character.
- Better elaborated on initiative, round structure, and player options during combat.
- Stated how to rest and what it does
- Stated core dice mechanic and default target for rolls.
- Elaborated on Stat Defense, Armor, and how to make Defensive rolls replace offensive rolls.
- Added previously removed paragraphs to Setting Summarized that had been previously cut for space so that the space would be more filled.
Pro tip, don't wait until the last minute to do something so you have time to get someone to look at what you might be missing BEFORE you post something. Really makes the whole thing seem more well put together. More editing may be performed to check presentation of information and typos in the future.
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Necropolis
A Grave Hack made for the Better Souls Like jam
Status | Released |
Category | Physical game |
Author | Oscar C. Tango |
Genre | Adventure |
Tags | Fantasy, knave, Tabletop role-playing game |
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